particle.city v.002
This is phase two of CD artwork for Modality.
View particle city v.001.
-rBroneak
This is phase two of CD artwork for Modality.
View particle city v.001.
-rBroneak
This is phase one of CD artwork for Modality. Earlier this week one of my tweets included the term particle.city and it rang out to one of my contemporaries from Missoula, MT. Long story short, he told me that they are going to title there next cd particle city and would like me to do the cover artwork.
In this early version of the project I am rendering type in Maya, sending it into Realflow4, preforming some fluid and particle simulations on it, then sending it back to Maya where the process gets shaded and light. Finally this all get comped in good old Photoshop. This is just an early stage and the type will go through several more particle simulations to bring in dust and grit.
View particle city v.002.
-rBroneak
Photoshop composite – Trick is an expulsion the feelings concerning decisions and the factors influencing and shaping my (in)ability to make them.
-rBroneak
A piece I put together a while back driven by the military’s use of the individual used as a tool in war. I was and am concerned at the way the poor are targeted by military recruiters; exploiting their seemingly no win situation with promise of money and education in exchange for their service.
-rBroneak
How Do You Say Control? – 2009
How Do You Say Control is an mixed media installation using miniature models and two audio tracks. The central object in the installation is a globe with one hole on either sideāone over Minnesota, and one in over central China. Each of the audio tracks is quietly played at each hole in the globe.
In this way, How Do You Say Control utilizes the saying “dig a hole to China” as a starting point. The combination of audio and objects calls attention to the increasing social, political, and economical, size of China from a Western point of view. The subtlety of the audio forces the listener to draw their ear close to the globe. As this happens the listener is then given a close up view of the map of China.
-rBroneak
A cross section of my motion, modeling/rigging, and animation work.
Track by – The Flashbulb
-rBroneak
They Thrive On Neglect is a mixed media installation that includes wooden TV trays, place settings, a fish tank, and two beta fish. Because of the adverse characteristics beta fish exhibit when put together in a tank, there is a partition dividing the two fish. The knives and the fish both indicate violence, and when these objects are placed in the same context they begin to promote a larger discussion of aggression.
This discussion of aggression then begins to be put into the context of the media when we look at the arrangement of the objects as a whole, [and the use of TV tray tables. They Thrive on Neglect’s primary intent is to create a discourse with its viewers concerning the violence in Western society and its origins.
-rBroneak
WavePool is a dynamic sound installation powered by custom software performing keyword searches on the social network site twitter. The results of these searches are used to control the volume levels of the sound pieces emitting from the speakers inside the fabricated seashell.
The idea is, the more messages on twitter that include the search words and are with in the 24 hours, the sounds will become louder. If the opposite is true then the sounds will become quieter and recede into into the background noise.
The search words involved in WavePool are harvested from my dreams where I am being chased by unknown figures. The shell is made from a model created in Maya using a CNC router and is made out of Paduk, an exotic hardwood from Africa.
WavePool serves as base for future projects exploring further the ideas of public and private spaces, preciousness, dreams, and user interaction.
-rBroneak
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